GaitBetter is a state-of-the-art motor-cognitive virtual reality (VR) intervention for gait rehabilitation and fall prevention. It uses gamification and semi-immersive VR to simulate motor-cognitive challenges that patients experience in everyday life. Clinically proven to accelerate more positive outcomes and reduce falls by over 70%, this innovative solution enables clinicians to tailor therapy intensity and specificity to the unique needs of their patients. Harnessing artificial intelligence–based gait tracking, patients play a fun and safe “game” as they see their feet movements projected into a VR environment displayed on a TV screen in front of them. Easily added to any treadmill, patients face virtual obstacles to improve gait while performing complex tasks requiring attention, memory, motor planning, and execution to enhance motor-cognitive skills.
GaitBetter
301/678-1769






